Game Playing Policy For CDF Users --------------------------------- Here is our policy about the use of games on CDF workstations. You must make yourself familiar with these rules before playing games; we will assume that game-players have read and understood the rules when deciding on penalties for any possible infractions. Our outlook is stated by these three principles: P1: Game-playing must not interfere with the intended use of the CDF computers, which are supposed to provide computing for coursework. P2: Users are expected to enforce the rules themselves. It is recognized that users, especially students, will be reluctant to request others to stop playing games, and the rules are designed to minimize the need for such requests, but users must take part in the process all the same. P3: Game players are expected to behave honourably. They should not have to be coerced or threatened into following these rules, nor should they have to be repeatedly reminded of them. Further, they should assume that playing games will annoy or inconvenience someone, unless there is good reason to believe it will not. (The only "good reason" I can think of to hope that game-playing will not annoy anyone would be in the case where the environmental impact from the game is similar to the impact of the edit-compile-think cycle. But without the cries of despair.) Here are the current rules. If it turns out that these rules do not embody principles P1 to P3 well enough, they will become stricter. R1: Games may only be played if there are enough free workstations. "Enough" is at least 20% of the total in the room, and certainly more than one, because users sometimes arrive in groups. If the number of free workstations drops below 20% in the room you are in, then you must stop playing your game. You can either log off or start doing real work. Please note R3. It is intended that users who do not intend to play games should NOT have to ask a game-player to stop. You must ensure that you are NEVER playing games when too many workstations are in use. R2: Game players must not make noise that might disturb someone trying to work. Remember that some people have enormous difficulty working in the presence of even low-level noise, whether produced by a computer or by the players. R3: If you are playing a game while there are no vacant workstations-- in violation of rule R1--and someone asks you to make your workstation available for real work, you must vacate it. IT IS NOT SUFFICIENT IN THESE CIRCUMSTANCES JUST TO BEGIN DOING REAL WORK. R4: Sometimes it may not be clear what is a "game." This section (R4) contains a list of items that might be considered borderline, with the official classification. - Anything in a directory named "games" is a game. - Surfing the Internet for recreation or enjoyment is a game. - Internet Relay Chat ("irc") (and all similar chat servers, like WorldChat or Internet phone) is a game. - Accessing a MUD (Multi-User Dungeon) is a game. # $Header: /admin/cvsroot/cdf/local.share/cdf/doc/rules.games.cdf,v 1.3 2005/05/19 20:36:37 sue Exp $